Tuesday, October 27, 2009

FaceFX in UnReal: Part 3


Create a simple level, add Marcus static mesh, camera and lights.


Create a Matinee for Marcus and add a FaceFX track.


Assign the AnimSet to this FaceFX track.


When you click on keyframe, you can now add the Animset to the track.


Add your Camera(s) and DirGroup etc.


Your Kismet should look something like this (just in case you are having trouble figuring it out).


Done! One floating Marcus head talking in realtime... Freaky....

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